I’ll just this post for all my Blender related notes. Hopefully you will also find them useful. Animating .PNG files The recommended approach to create an animation is to render each individual frame, and then use a utility like ffmpeg to make the animation. To install ffmpeg you can use Homebrew—the awesome missing package manager… Continue reading Blender Bits
I was in desperately in need of a user-friendly add-on that would allow me to easily set the resolution for each camera in the scene independently. Since none of those I found did the job, I made my own free add-on..
For the most agile solution to Apache and PHP on your Mac, install both using Homebrew. To save time I recommend installing in one terminal window, and editing the configuration files in another. Installing Apache Start by removing built-in Apache from macOS: If you get an error, it simply means your macOS version didn’t have… Continue reading Apache / PHP on macOS 12+
I created an online story collection to keep the stories about my brother alive. The project is now on GitHub.
Making a turn based game on iOS that relies on GameKit and Game Center would have been a pretty straight forward affair if only the documentation was consistent, clear and without errors. Sadly the documentation is quite bad making things feel so much more complicated than they are. In this article I’ll first provide you… Continue reading Turn Based Games with GameKit
The idea of honest code is not anything new. We are all to some extent trying to be honest when coding. However, conditions arise that causes us to cut corners, and that is often when dishonesty seeps into the code. And once it is there, it tends to stick around. Writing honest code is to… Continue reading Writing Honest Code