If you take a step back, there is not much you have to know to understand Minecraft. What makes it interesting however, is the emerging gameplay. Read on to quickly get a basic understanding of Minecraft.
Making a turn based game on iOS that relies on GameKit and Game Center would have been a pretty straight forward affair if only the documentation was consistent, clear and without errors. Sadly the documentation is quite bad making things feel so much more complicated than they are. In this article I’ll first provide you… Continue reading Turn Based Games with GameKit
I’ve never liked seeing a console I love being replaced; it bothers me that the move may be little more than financially motivated. At least I feel that is true for the Xbox and the Playstation – each generation bringing little else than more horsepower. Which is why I appreciate Nintendo. Sure, the lifespan of… Continue reading Switch It Up
In June Nintendo announced that Splatoon had sold more than a million copies. I’m not surprised. Splatoon is a surprisingly well made game, and many Wii U owners hunger for shooter-like games. Since release Splatoon has seen two new game modes added to the initial Turf War. Let’s discuss these online modes, how they affect… Continue reading Playing Splatoon
As you likely know by now, Nintendo is once again making money. Apparently, they haven’t done that since 2011. Surprisingly, the earnings are coming from lower than expected sales: Wii U sales totaled 3.4 million, expected 3.6 million. 3DS sales totaled 8.7 million, expected 9 million (despite the New 3DS). 63 million 3DS games, expected… Continue reading WiiU Stamina
When high quality games are discussed, it doesn’t take long for a Nintendo game to become part of the conversation. To my knowledge, Nintendo have been creating high quality games since Jumpman was introduced in Donkey Kong (1981). My first thought when I think about Nintendo is how delightfully playful their games feel. The entire… Continue reading Nintendo NX